Melee hits grant Armor Charge, and you take less melee damage from combatants while you have Armor Charge. Taking melee damage causes you to emit a burst of damaging Arc energy that jolts targets, consuming your Armor Charge and dealing more damage based on the number of stacks consumed.
ACD/0 Feedback Fence
Exotic · Gauntlets
The Active Contact Defense system uses warsat hull materials to store a retaliatory charge.
Overview
Perks and modifiers
Initial Manifest entries
MANIFEST / CONFIGURATION
Perks and configuration
ARMOR COSMETICS
Choose one option per node. Selections from different nodes combine.
ARMOR PERKS · 1
ARMOR MODS · 1
Selected combination · 3/3
Option details
Default Ornament
Restores your armor to its default appearance.
Component contributions
No direct numeric modifiers
DESTINY 2 / LORE
Lore
In order to explain this, I need to explain Kessler Syndrome. As an Exo, I feel a duty to the machine to convey its original purpose. But first: ACD stands for Active Contact Defense. It is not an AC-DC Feedback Fence and it is not named for any work of pre-classical music. I am not winking. That is a malfunction.
Kessler Syndrome occurs when a planet's orbitals fill up with fast-moving debris, which strikes other debris and shatters it in a chain reaction. Soon you can't put up a satellite without it being shredded by a swarm of junk. To protect against debris, Golden Age warsats are shielded by a kinetic superconductor that transforms a punch into a charge.
Thanks to enemy action, we have a lot of downed warsats. With some tweaking, we can peel out the superconductor and produce a personal defense system. Like so.
MANIFEST / HISTORY
Evolution
Dates show when we observed the Manifest, not when a game patch was applied.
Manifest JSON
Complete item definition as retained in this capture and language.
01 / MANIFEST + OBSERVATIONS
