This weapon's grenades are insectoid robots that chase targets and explode close to them. Consumes tougher combatants to create additional robots.

The Colony
Exotic · Grenade Launcher
We outnumber you. We will find you. You are alone, and we are colony.
Overview
Perks and modifiers
Initial Manifest entries
This weapon's launch barrel is well-balanced. • Slightly increases projectile speed • Slightly increases blast radius • Slightly increases stability
This weapon's projectiles are particularly light and quick. • Increases projectile speed • Increases reload speed
Insectoid robot grenades quickly repopulate the magazine from reserves while the Colony is unequipped.
MANIFEST / CONFIGURATION
Perks and configuration
WEAPON PERKS
Choose one option per node. Selections from different nodes combine.
Other sockets · 1
WEAPON COSMETICS · 1
WEAPON MODS · 1
Selected combination · 8/8
Option details
Insectoid Robot Grenades
This weapon's grenades are insectoid robots that chase targets and explode close to them. Consumes tougher combatants to create additional robots.
Component contributions
No direct numeric modifiers
DESTINY 2 / LORE
Lore
Have you ever watched a snake kill something? It's awful. It's so awful. I watched a man die of a terciopelo bite once. Out by the northern wall. I still have nightmares about it.
Anyway, that's where VEIST comes from. The inspiration, I mean. Weapons with all the power of a venomous creature. Plus an onboard AI with that creature's killer instincts.
And now there's the Colony. A grenade launcher packed with fully mobile, AI-controlled insectoid detonators, each one designed with a taste for blood.
We've made some pretty messed-up stuff. You've probably seen it. You know. But we've never made anything like the Colony before.
MANIFEST / HISTORY
Evolution
Dates show when we observed the Manifest, not when a game patch was applied.
Manifest JSON
Complete item definition as retained in this capture and language.
01 / MANIFEST + OBSERVATIONS
